"Slant6" (slant-6)
07/29/2016 at 22:21 • Filed to: None | 0 | 16 |
no
Jordan and the Slowrunner, Boomer Intensifies
> Slant6
07/29/2016 at 22:25 | 0 |
Yes
Slant6
> Jordan and the Slowrunner, Boomer Intensifies
07/29/2016 at 22:26 | 0 |
no
RallyDarkstrike - Fan of 2-cyl FIATs, Eastern Bloc & Kei cars
> Jordan and the Slowrunner, Boomer Intensifies
07/29/2016 at 22:26 | 0 |
Agreeing with Jordan, clearly the thing he is referring to happened quite recently.
Jordan and the Slowrunner, Boomer Intensifies
> Slant6
07/29/2016 at 22:27 | 0 |
A dog became an addict, something clearly happened.
whoarder is tellurium
> Jordan and the Slowrunner, Boomer Intensifies
07/29/2016 at 22:39 | 0 |
I’m starting a FOIA request on all mermaid research completed by the federal government.
Toby F., Manager
> Slant6
07/29/2016 at 22:39 | 1 |
You okay?
Slant6
> Toby F., Manager
07/29/2016 at 22:43 | 0 |
I love art, but this Art History class is the lamest thing ever.
I have to write three page papers on these current events in art history articles and I have no idea what to say. Like cool, someone thought something different about this 600 year old painting. They’re already a day late and I loose 1o points for every day. I’ll probably get a D in the class if I don’t write 2 by midnight, but I honestly can’t.
Why does the Industial design major require art history? They specifically tell us first day that design is not art.
The Lurktastic Opponaught
> Slant6
07/29/2016 at 22:47 | 1 |
Welcome to the contradictions the of the people “in charge”. It doesn’t have to make sense, because I said so.
I hate to say it, but sometimes you just have to suck it up and do the stupid. Think university is bad? Wait until you hit business.
Toby F., Manager
> Slant6
07/29/2016 at 22:50 | 1 |
I went quasi private/public arts-oriented schools since pre-k to my senior year. And have needed to take art(s) classes as a polysci and HR major in college. I have a love/hate relationship with art history as a result. Also, the longer I’m in school, the more I realize how much bs most of the classses we’re required to take are.
S65
> Slant6
07/29/2016 at 22:51 | 0 |
But these exist
http://www.speedhunters.com/2016/06/orange…
http://www.speedhunters.com/2014/02/the-be…
Probenja
> Slant6
07/29/2016 at 22:53 | 0 |
I thought there was a new MazdaSpeed 3 released, but no it’s just a package on a JDM Axela.
So no, nothing has happened.
The Lurktastic Opponaught
> Toby F., Manager
07/29/2016 at 22:54 | 1 |
Most university classes try to teach you what to think. Aim for those that teach you how to think.
Toby F., Manager
> The Lurktastic Opponaught
07/29/2016 at 22:58 | 0 |
About half/half is how my school(s) have presented their courses. With that, I’ve found great enjoyment in the courses that challenge my thinking.
Also, great point about business... I’ve had a great share of that this far into my experiences
Xyl0c41n3
> Slant6
07/30/2016 at 01:27 | 0 |
Industrial design is not art? Whoever told you that needs to sit down with your class and not be standing up in front of it, because they’re wrong.
Industrial design is about marrying the beauty (and yes, the art) of design with object functionality.
I think Apple is a very good example of that. Think back to every Apple announcement since the original iPhone. Steve Jobs would go to as great of lengths to laud the beauty of the phone and its user interface as he did the pieces of hardware that make the phone work, like the screen, processor, etc.
But it’s not just the phone (or the iPad or iMac or MacBook) itself that’s an excellent example of artistic design. Even the way Apple chooses to package their products speaks to a healthy respect for functionality and artistry. There’s no wasted space in their packaging. Everything is laid out in ways that are visually and even tactilely pleasing.
I mean, just check out this list of gorgeous industrial designs (which includes some Apple products, by the by). That juicer is SPECTACULAR! It looks like sculpture. You can’t tell me that isn’t art.
http://www.creativebloq.com/product-design…
I know it can be difficult to find relevance in the things that have come and gone. They seem like old hat to us, especially some of the stuff that just doesn’t seem to make any sense to our modern eyes. For example, how in the world did nobody discover two point and three point perspective until AFTER the Middle Ages?
(Note the lack of vanishing point and how objects in the distance are not to proper scale).
I hated my art history classes, too, especially the intro level ones. But something about them must’ve stuck, because the further removed from them that I am, the more useful and relevant I find the information I learned.
Good luck with your papers. I’m sure you’ll do fine. You just have to give yourself the space to view the class with a new perspective (and, again, ignore the person who keeps trying to tell you what art isn’t . Seriously, once you abandon that limitation, it’ll probably get a LOT easier to see your assignments in a new light).
Slant6
> Xyl0c41n3
07/30/2016 at 02:27 | 0 |
We’re not supposed to think of design as art, it gets to our heads, makes us pretentious jerks. Really people argue about this all day long. It’s honestly a matter of opinion. Here’s the reasoning behind mine.
First you have to understand that designers are problem solvers, boiled down that’s all they do.
Design and art are two different things. The main difference is that aesthetics and meaning are the primary purpose of art, while function is the main purpose of design. Sure, design can have beauty and a purpose, and art can have a function but it’s secondary to the primary intent of the creator. Somethings can be both, but at the end of the day it’s primarily one over the other.
Example: Cars are not art. They are design. You don’t have car artists, you have car designers (I know, what’s in a name, but the titles exist for a reason). A car is worthless as a car unless it functions (I mean the parts have value, and most cars that don’t function can function with enough money thrown at them). Cars can have art on them, BMW does this all the time.
Going back to your example, Apple is design. The boxes say “Designed in California by Apple”. If it was art, they would cut features in the name of going thinner and lighter. We could have paper thin iPhones by now if they had dot-matrix displays and had no camera. Design is balancing all the features the market expects and making it look good is just a bonus.
The fact that it all fits together is by design, if it was art this wouldn’t matter. Example, Juicy Salif which you mentioned. It’s art, not design. It has sacrificed function in the name of having an interesting form. Where do the seeds go?
^This juicer is better designed than this one:
Quite simply things are designed to do things, art isn’t (well, not objectively tangibly. I’m not going to go meta.).
And mind you, this isn’t just some sophomore design student’s weird idea, it’s backed up buy just about every other person in the industry.
https://medium.com/art-marketing/…
http://blog.hubspot.com/marketing/desi…
http://bokardo.com/archives/desig…
Of course, like I said when I started, this is commonly disputed. It’s a common paper topic.
It’s also something that takes a lot of experience with design to understand fully (I don’t pretend to have this experience, I based most of my opinion off that of some of my favorite designers and instructors). And honestly if you’re not in the design world your opinion just doesn’t matter. Not that it’s not important, it is, it’s just that you won’t have a chance to act on your opinion, and if you do it’s likely that you would change it.
The same thing applies with other things. I can be a guy that’s against abortion (I’m not, well honestly it kinda freaks me out, but that’s besides the point, I know my opinion doesn’t matter on this, why should I care what other people do with their body? (unless it’s self inflicted harm, which makes things confusing)), but my opinion wouldn’t matter because I could never have an opinion that would matter, since I’m not part of the effected group.
TL;DR: Design is not Art. Except you can think it is, but it won’t matter and life is meaningless.
The Lurktastic Opponaught
> Toby F., Manager
07/30/2016 at 03:22 | 0 |
Thanks. As much as I might complain, I consider myself lucky to work in a research field where the challenges are never ending. And so are the little reminders about how little it is we actually know. It’s humbling.